Category Archive: Comics

Dec
09
2010

New Art> Punk Santa!

2010 punk santa

Happy Holidays.

Oct
03
2010

Robo NC500 – a 24 hour comic book day comic 2010

24hcbd-2010: Robo NC500 by Brian Kolm
Well, another 24 Hour Comic Book Day has come and gone. It was only yesterday that I arrived at Mission: Comics and Art to set up and now the final results are here on-line.

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CLICK HERE to see photos from the event.

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The challenge for 24 Hour Comic Book Day is to completely draw a 24 page comic in 24 hour. The comic can be in any style, size, or media. The challenge is a personal one with you competing against yourself to push your boundary, learn and grow. The challenge lets you see what you are capable of doing in a limited amount of time. The only rule is that you are to create (write, draw, plan) the comic during the event. The challenge is great since even if you don’t finish you still win by learning a lot about how you create.

This year, my meta-challenge was to do a holiday themed comic, possible based on the classic story of the Nutcracker. Besides reading a synopsis of the original story, I did nothing to influence the creation of the comic. I also new that I wanted to add some sci-fi/fantasy elements that were not in the original story. When the even started I started by doing some quick character drawings of Clara, the Nut Cracker, Uncle Drosselmeyer and the Rat King. To start with this was all ready getting to grand, but I still moved forward, excited for the challenge. I started penciling the pages with a light blue Color-Erase pencil on my templates (24HCBD_2010_template ) figuring out the Beginning and Ending. I quickly began to fill in the gaps, but with the story not working too well and the scale being bigger then 24 page it swelled to 30 pages. I knew that I wanted to start inking the story by 1/3 into the event and at that time I still had story gaps, but decided to ink/render the parts I knew were keepers hoping that inspiration and a better idea of how much time left would be my inspiration.

I started with a pass of inking the panel boarders and then cam back and tackled select panels that would help me get a fell of what the comic might be. Soon I was inking full pages with some relief after another one was completed. I also made an effort to jump around to render pages at the end of the comic too so the last thing someone sees would not be my worst work. The process worked and soon blank pages and holes were being filled. By sometime after midnight I knew that the comic would lack dialog since I had given myself so much art to do, but that is OK since I felt that the work would still be well worth the while. I was sure glad to have things pre-penciled since there is nothing like trying to figure out story when you are lacking sleep.

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The final comic is far from perfect, but there are places where I really felt I was in ‘the Zone’ and that I was getting a lot of the process. At the bottom of this post are a few Do’s and Don’t that I got from the experience.

HERE IT IS! READ MY COMIC ON-LINE

(Click on the image below to read the comic, or follow this LINK) Feel free to comment below or on Facebook/Twitter and let me know what you think.

24hcbd-2010: sample art from Robo NC500 by Brian Kolm

NEW Thought and Do’s and Don’ts for 2010:

- K.I.S.S
- Have and beginning and ending early on.
- Penciling first gives you structure to fall back on when you are tired. Keep it simple, but make sure you can understand what your trying to show/say
- I found that I did not use all the reference I loaded up on my iPod and with the stores Wi-Fi to find specific things it was not needed. I could see having 1 page of reference as part of Meta-Challenge though.
- Limit your art supplies. In the end I only used a Light Blue Color-Erase pencil, White-Out pen, Pentel Brush pen, PITT brush pen, small tip brush pen, a Sharpie Pen and that was it. I also had some black ink and brushes to do some washes if there was more time. I would not bring every tool you have, but have back-ups for when the ink runs out.
- Set a Meta-Challenge to help you get started and focused. This year there was: a Holiday story, a comic based on O Henry, a comic drawn with mostly Bic pens, and a 3D comic with photo material taken before hand. As long as the comic is written and drawn during the event, your OK.
- Bring a cushion to sit on cause folding chairs hurt your butt after 24 hours.
- Take breaks, stretch, eat, and drink water too.
- Go in with a positive attitude that you will get something out of the experience and don’t give-up.
- Have fun.

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Oct
01
2010

24HCBD 2009: Love and Resurrection (read it on-line)

Finally, here is my 24 Hour Comic Book Day comic from last year, 2009. The story of a sidekick, misunderstandings, and a beautiful goddess. It was almost done in the 24 hours and I am really proud at how good it turned out considering the challenge. I did end up adding a bit of art after-the-fact, but I did also miss about 3 hours of the event last year to teach the drop in class at the Cartoon Art Museum as well as doing too many pages (32), so I don’t feel so bad about it.

There are notes in the back of the book on what worked and what didn’t. You can also read my recent posts for this years 24HCBD HERE.

click to image to read the comic at ISSUE.com

Love and Resurection

Don’t forget I will drawing a 24 hour comic this Saturday 11am to Sunday 11 am at Mission: Comics and Art in San Francisco this weekend.

Aug
13
2010

Event: Schulz Museum Sketch-A-Thon Saturday September 11, 2010 1 to 3 pm

I will be drawing and meeting folks at the Schulz Museum for their Sketch-A-Thon to celebrate the 60th anniversary of Charles Schulz’s Peanuts comic strip.

I am honnored to be joining the likes of artist Debbie Huey, Lex Fajardo, Mike Gray, Paul Madonna, Lark Pien, Shaenon Garrity, Brian Nerelle, Michael Capozzola, and more!

So come by to buy a book, get a sketch, or just chat. I know it will be lots of fun!

Link: http://www.schulzmuseum.org/

SATURDAY, SEPTEMBER 11 ? 1–3pm
Second Saturday Cartoonists Celebrate
60 Years of Peanuts
Every second Saturday the Schulz Museum hosts a new Cartoonist-in-Residence! This month meet, watch, and talk to over ten different cartoonists, including All Over Coffee creator Paul Madonna; graphic novelists Alexis Fajardo and Brian Fies, whose graphic novel won the 2005 Eisner Award; Nickelodeon animator Mike Gray; and more! Cartoonists will speak with visitors, share their work, and draw something for the Schulz Museum’s collection celebrating the 60th anniversary of Peanuts.

Aug
13
2010

Meet me at SF Zinefest 2010 – September 4-5, 2010 -FREE

I will be exhibiting at the San Francisco Zine Fest on September 4-5, 2010. Hosted in the County Fair Building on the edge of Golden Gate Park, come and see the latest in comics, art and zines. Admission is FREE and there is something for everyone!

When and where is the SF Zine Fest?

Saturday, September 4 from 11:00am – 6:00pm
Sunday, September 5 from 11:00am – 6:00pm
(Labor Day Weekend)

SF County Fair Building
(formerly Hall of Flowers)
9th Ave. at Lincoln Way (in Golden Gate Park) map
We are very excited to be returning to our new home at the San Francisco County Fair Building! The SF County Fair Building is easily accessible by bicycle (lots of parking right out front) and also by public transit: The N train and the 6, 16BX, 43, 44, and 71 bus lines all drop you off within a couple blocks of the Fest! Parking can be more difficult, the adjacent lot is for loading and unloading ONLY. There are some paid parking lots in the nearby Inner Sunset district.

Find out more at: http://blog.sfzinefest.com/

Aug
08
2010

Fan Art

Fan art I did for the ladies of the Moustalgia podcast. I had been given a promo ball point pen at Wondercon by hosts Dave and Jeff, but their co-hosts Becky and Kristin could not make it so I drew these fan-drawings for them with the pen I was given.

If you are a fan of Disney theme parks and Disney in general you should give it a listen. They have great discussions of different subjects as well as trip reports, interviews and other goodness.

Fan Art for Mousetalga

Jul
19
2010

Cam-Jam 2010 #2 follow-up photos

Hey, thanks to everyone who came to the CAM-JAM 2010 #2 at the Cartoon Art Museum this last Sunday 7-18-2010. It was a lot of fun and our team did some nice work.

Rick Lucey drawing tikis at @cartoonart museum.

photo by Mike Hale

Making tiki art

photo by Mike Hale

Cam-Jam 2010 #2 July 18 at the Cartoon Art Museum

Cam-Jam 2010 #2 July 18 at the Cartoon Art Museum

Cam-Jam 2010 #2 July 18 at the Cartoon Art Museum

Cam-Jam 2010 #2 July 18 at the Cartoon Art Museum

Cam-Jam 2010 #2 July 18 at the Cartoon Art Museum

Cam-Jam 2010 #2 July 18 at the Cartoon Art Museum

cam-jam2-2010-01

Jul
04
2010

Cartoon Boot Camp(week 3): Animation to Motion Comics notes

updated 7-4-10

Well, my students this past week were really doing some amazing things, and they wanted me to let them know of the tools and software that was used in class and I want to share with all of you in webland what they achieved.

First off we did some Pixalation and Stop Motion. Those are both the same thing, the moving of objects filmed one frame at a time. For Stop Motion we were using and older version of iStopmotion (version 1). It’s Macintosh based and very simple to use which is why I like it. I have not really had a chance to work with version 2 yet, but would like to try in the future. www.boinx.com/istopmotion.

The program was used with just a DV camcorder on a tripod pointing down at a table surface and connected to the computer with a firewire cable. We animated clip art from Dover: http://store.doverpublications.com/0486995666.html which I printed out from the files that came with the book. There was also a battle of Fish vs. Birds with the students drawing their own art.

iStopmotion was also used to film some classic style drawn animation pencil tests of a ball bouncing. The students also went off and drew some new stuff on their own which made me really pleased.

Next off we enter the digital realm with a demonstration of Adobe After Effects CS4. http://www.adobe.com/products/aftereffects/ The program is used for special effects, animation and motion graphics. One strength of the computer is that it can manipulate and re-purpose artwork. Below is a video sample of some Dancing Bears done with one drawing that was first scanned in and  had it’s background removed in Photoshop (http://www.adobe.com/products/photoshop/family/)and then using the puppet tool in After Effects. Then there is a Mysterious Man walking and Spaceships done with the digital version of cut-out animation.

Many of the same effects can be done in other programs like Adobe Flash, but After Effects handles the bitmaps better and is a lot more powerful even with a bit more of a learning curve. I also love the manipulation of flat layers in 3D space to get a ‘multiplane’ effect.

This is the same way they do the Motion Comics, which was one of my inspirations for this class. Artwork being re-purposed for animation.

AFX character animation tests from Brian Kolm on Vimeo.

Last we needed to come up with a simple idea for a short piece of animation in which the students would draw the art which would be brought into the computer and manipulated creating a whole story. After the class agreed to some story elements, everyone sat down to work on some drawings of what characters would look like. The drawings were placed up on the board and assistant artist Chris Conroy and I combined ideas into final designs.

The final result was always planned to be more of a motion comic, but with the art being created specifically for animating. To speed things up I roughed out a simple storyboard and the students worked on making the art which was scanned after class and prepared to be structured into an animation. A big thank to Graham Wong for his help on Friday working in After Effects to animate the drawings and having some of the students assist him.

The voice of the Nanny Ninja is Heather Plunkett and the lip assignments were done in JLipSync, and older java script based program. It’s a bummer since it only uses 8bit mono .WAV files which are very outdated by today’s standards, but it did still get the job done.

The student really did an amazing  job of creating some fantastic art that helped tell our story. GOOD WORK GUYS!

Sadly time and technical difficulties have prevented the finished video to appear yet, but it will be finished up in the early part of July with the missing art and missing music, but a close to finished version is presented here as a Work in Progress.

Note: I also found a few drawings did not get scanned in the last rush to finish on Friday and so they will have to be replaced with something else. No art was left out except for that reason. A final version will be on-line in the next week or two with a few missing drawings, music and sound effects — but will look close to the video below.

STAY TOONED FOR THE FINAL VIDEO!

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