Category Archive: Motion Comic Magic

Feb
20
2012

Motion Comics Magic – RigIt character animation script for AFX

A post on re-purposing comics and illustration into animation

I have been busy on some projects, but I took a break to try a new script for Adobe After Effects … RigIt. I am always looking for tools that can help an artist animate their artwork whether the artwork is from their comic/illustration or created specifically for a protect. RigIt is a script that can take a bunch of parts  that build up a character and use coding to rig them together to allow you to animate it with inverse kinematic. The script is in a Beta Tdest right now so there still might be some bugs, but all-in-all it worked very well. Here is a sample I created in about 2 hours last night (including some trial and error on setting up the figure).

Download the script HERE

RigIt After Effects script test from Brian Kolm on Vimeo.

The script features a window to set the art layers and buttons to set each step of the process. For the final product the script will actually set null objects to control the limbs, but will hide the clutter with the ‘shy’ function which makes the animation space really pleasant to use.

The main hurdle I had was figuring out that you have to place a null object for any parts you don’t want to have as a segment of your figure (for me that was the finger on the hands). Another element that is a bit weird was that you only set the arm and leg on the Left side and then it flips the images and code in the ‘Build’ phase to create the right side. So if your figure has different art for limbs on both sides of the body this could be a problem, but I am guessing you can simply replace/adjust those layers with different artwork before the last step.

In the future I would love to see support for layers that use the Puppet Tool as well as being able to switch which direction the bones work in the middle of an animation.

All in all this has been the easiest character rigging script I have used so far, and it’s only in Beta so it’s not even official done yet. There is a good chance I will be using it on some future projects and I look forward to seeing where it goes from here.

Here is the official video…

Jan
28
2012

Motion Art Moment: January 2012 Gorry Bug


Can’t see the video, visit Motion Art Moment: January 2012 Gorry Bug from Brian Kolm on Vimeo.

I would like to share with you something new I am doing for 2012, a Motion Art Moment. These will be short monthly videos that take a recent piece of my artwork/illustration/comics and animate them using digital tools. The first video above is from my drawing Gorry Bug in which I first showed a sample of the animation.

The term ‘Motion Art’ is a term I am basing on ‘Motion Comics’ (animated comic art such as DC’s Watchmen videos) which is Art of any sort re-purposed for animation. I might also use the term ‘Motion Illustration’ too.

I have been interested for quite a while in how you can use technology to re-purpose existing art from comic books, comic strips, illustrations and other forms into animation. In fact I have posts right here on the AtomicBearPress.com blog labeled Motion Comic Magic in which I have been sharing samples of internet videos using similar techniques and the tools artist use to create it. I hope these small videos allow me to explore new animation techniques and to share my artwork in a new way.

Please let me know what you think by leaving a comment here on the blog or on my twitter feed.

A post on re-purposing comics and illustration into animation

Jan
18
2012

Motion Comic Magic – recent comic trailers

A post on re-purposing comics and illustration into animation

A few NEW trailers for publications, with the actual published art brought to life through digital animation. Some are more elaborately done and some are more simple.

BONE: Quest for the Spark BOOK 2 Video

Mouse Guard: Fall 1152 Movie Intro (fan made) – with art by Dave Peterson.

“a Monster Calls” – animation by Eric Guémise. Illustrations by Jim Kay.

Zero the Hero book trailer

Any Empire Trailer

Bande annonce Pablo – Max Jacobs T1

Dec
11
2011

New Art/Motion Comic Magic: Animatics and the Puppet Tool

I just started a new workshop at the youth center I work at featuring one of my favorite applications, Adobe After Effects (as well as Photoshop and Illustrator too). I love After Effects since there is so much versatility in what you can do. The program is also great since it can accommodate huge differences in artistic styles and accepts lots of  different digital media (even flash movies) which is perfect for a wide range of young artists.

The goal is for the students to plan short scenes or sequences and work towards having them in some final form. But I feel it’s important to take on the same challenges I give the students myself, so I gave myself the goal of doing a short project in the last few weeks. It’s important to do since it can help me to understand what they are attempting better and I can trouble shoot better ways to teach different techniques.

So the first week we learned the very basics of the software and drew short sequences as storyboards. We then scanned and placed the art in After Effects as an animatic (can also be called a story reel). A lot of our techniques are very low tech in part due to the equipment is not always available to the students. For my project I decided to do a sort of an animated holiday card.

Here is the first test with some minimal animation in it. This test is the first pass to see if it will actually work as a story in real time. I could have added some sound on top of it too, but decided that could wait for now due to a tight schedule.

After letting this Animatic sit in my mind for a while, I decided to add some rough animation in the ‘Sketchbook’ style into my animatic that I experimented earlier this year. The style is really fun to do and can be very expressive and fast to do. I scanned in the drawings and timed it out, mixing it into the original Animatic to get a stronger look of what it might look like. Here is what I came up with.

Here are some of the animation drawings I used for the test in the animatic.

Loose mouse animation drawings.

While the drawings are less then perfect, it’s amazing how much life you can easily throw into your project. But now I had to decided what techniques to use for the final animation. I could create sequences of drawings like classic ‘cel’ animation or I could use less art and just manipulate the drawings in more of a limited cut out style or even do a mix of both.

I decided that I would explore how I could use a fairly new feature of After Effects, the Puppet Tool. The tool allows you to take an image and add ‘pins’ to it and then bend the figures where those are placed.

AFX puppet tool exampleHere you can see above the yellow ‘pins’ on the neck of the bear. The empty square are null objects that control each pin and allow them to be parented to each other.

Here is my first attempt with the bear character in the story, mind you I was only testing technique and not going for giving an actual animated performance. To help set-up the animation I used a great After Effects script called GG_PuppetTools, which saved me a lot of time.

The character is made up of 3 layers of art, the neck, head and arm/hand. There is also two different faces to give the bear a change in expression.

Below is my second attempt at the technique with 4 layers of art, but no changes in the bears expressions. Here I attempted to give the bear a ‘bone’ structure and set up ways for the different parts to move together. Here the body, neck and arm are all using the Puppet Tool and the head is static for now.

The head is a bit off, but I decided to leave it as-is for now.

I have a feeling that I might use the ‘sketchbook’ technique that I mentioned above since it’s actually a bit more fun for me to do and very expressive, but we’ll just have to wait and see.

Stay tuned to see the final results in the next two weeks!

Nov
26
2011

Repurposing architecture with animation ‘Illuminique’ at Westfield Mall SF

I have written in the past in my Motion Comic Magic posts where I talk about re-purposing artwork from comics and books into animation, but today’s post is about re-purposing architecture with animation using video/architectural mapping. Basically a high-tech technique in which video is seamlessly projected on unusual surfaces to wrap it in animation and visuals.They have been using this technique in the last decade years for planetariums and for theme park shows like this one at Disneyland in Anaheim CA…

Even some home holiday light shows are using this technique since it allows you to do a lot more then just flashing a string of lights on and off. So…

Last night I headed into San Francisco not to shop, but to experience all the holiday decorations, spirit and displays. By chance I saw a sign for a new holiday show: Illuminique  at Westfield Mall a.k.a San Francisco Center. The mall was open late for Black Friday and so I headed up to the top floor to check it out.

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When I arrived at 9:10 pm there was Christmas music playing and a ‘screen saver’ of video outlined the architecture of the historical Emporium dome that was re-built after the 1908 earthquake from the previous 1896 one. There were a few variations of visuals that changed every few songs.

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The schedule for Illuminique is 6pm to 8:30pm (running on the half hour), but I guessed that since the mall was open late they would just keep running the show as well. So I walked around a bit then found a nice chair to sit in and waited to see what would happen at 9:30pm.

Sure enough the 4 min show started as I expected. The show transforms the dome into a whimsical mechanical music box with the architectural elements open and close like a coo coo clock. The animation was done with CGI 3D images.
when projected CGI animation transforms the historic dome into a whimsical mechanical musicbox.

Some of my photos had the flash on and so the actual show will look a bit darker and richer.

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illuminique 2011 12Pretty neat stuff and a great way for them to re-purpose  the classic space in a new way. It might not be worth a special trip just for this holiday show, but there are museums (Cartoon Art Museum, Moma, MoAD, Jewish Contemporary, CA history society), Yerba Buena Gardens, shopping and restaurants all right off the BART line to make the day special and meaningful along with this unique show.

The show was created by: obscuradigital.com

Nov
19
2011

Motion Comic Magic > new european comic trailers ‘Gringos Locos’ ‘Ria’ and ‘Kid Lucky’

A post on re-purposing comics and illustration into animation

For today’s Motion Comic Magic post I just wanted to share a few nice trailers for comic books from France/Belgium and Germany. I am still surprised that the  major US companies don’t create more trailers for their books.

The first one is a Franco-Belgian BD comic trailer that features a story of three comic artists and their trip to America. Jijé is the creator of Spirou et Fantasio and Jerry Spring, Morris is the creator of Lucky Luke, and André Franquin is the creator of the comics Gaston and Marsupilami.

Gringos Locos (editions Dupuis)

The journey of Franco-Belgian artists Jijé, Morris and Franquin throughout the United States and Mexico.

Concerned about the advance of communism in Europe, artist Jijé decided to leave the Old World with his family. Franquin and Morris decided to follow him, with them all arrived in New York in 1948. Having acquired a Hudson Ford, they travel the U.S. from east coast to west coast, hoping to get hired by Disney Studios. Not a chance, at a time when Disney has laid off more than he was hiring. Seeing his tourist visa expired, Jijé decided to move several months to Mexico with his family and is soon joined by Franquin and Morris.

After the success of “Groom verdigris,” the duo of Yann and Schwartz addresses the picaresque adventures of three monuments of the Franco-Belgian comics.

The next two trailers are from the Berlin based company Stenarts who are a studio that creates art for all sorts of projects including comics. Where the first trailer for Vol 1 below features art from the comic the second trailer looks as it’s art has been created specificly for it. Both of the trailers are especially nice with the second being really impressive.

Ria: Lightclan Chronicles (by Stenarts)

And lastly we head back to Franco-Belgian BD comics  this one featuring the classic comic cowboy character Lucky Luke as a kid. That’s right, it’s Kid Luck which should not be confused with Alexis Fajardo’s comic Kid Beowulf (which I do production work on BTW) though I would love to think they stole the idea for him.  The creator of Lucky Luke is Morris is who is a character in the trailer for Gringo Loco above.

The trailer does a nice job of animating the characters from the comic art with quite a bit of cleaver movement.

Kid Lucky (from Dargaud)

Nov
02
2011

Motion Comic Magic – Bringing unbuilt Disney theme park concept art to life in animated tributes

A post on re-purposing comics and illustration into animation

To me Motion Comics and Motion Illustration is about taking material that was not designed for animation and bringing it to life with modern multimedia technology. In my previous posts here for Motion Comic Magic I have looked at how illustrations and artwork can be animated for music videos, motion comics, trailers for books, and to simulate what never existed. In fact I first talked about the idea of recreating what had never been built thorough motion-art and motion comics in my post a while back….re-creating the ‘Western River Expedition’ ride. That example used concept art, photos of models and other elements that Disney had in their archive, but it was mostly a slide show.

Recently I discovered the work of  animator David Witt (quasi-interestingparaphernaliainc.blogspot.com) has done it one better with actually animating the characters in the Concept Art itself. It also brings up an interesting idea of how using multi-media could be pre-visulized how an robotic figure for a dark ride could move in the real world.

So here are some animations of Marc Davis’ concept art for the Western River Expedition ride that was never built at Walt Disney World…

Western River Expedition: Last Roundup from David Witt on Vimeo.

Western River Expedition: Horse on the Roof from David Witt on Vimeo.

Western River Expedition: Saloon Singer from David Witt on Vimeo.

David also just release a video that features the art and audio from the Story and Song from the Haunted Mansion. You can read more about it on his blog HERE.

To see all of David’s videos, visit his VIMEO profile.

Oct
31
2011

Motion Comic Magic – Eerie Magazine covers come alive!

A post on re-purposing comics and illustration into animation

For those who are new to my Motion Comic Magic posts, I am very interested in how art/comics can be re-purposed into animation and multimedia.

I just saw this awesome video (via Monster Brains blog) from Jason Willis  that re-purposes a a spooky record from 1973 with the cover art of Eerie magazine.

The Cast of Eerie Publications perform the Johnson-Smith Novelty Company “Horror Record”

A parallel universe alliance between Eerie Publications and the 1973 Johnson-Smith Novelty Company “Horror Record.”

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