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Feb
12
2011

3d Animation Experiments

a post on Motion Comic Magic

I have been playing with Blender 3D, the open source (i.e. FREE) software. I mostly have been playing with techniques that could be used with 2D animation or Motion Comics. So here we go…

This was based on a tutorial I found where a 3d ground surface was made to roll like the waves and a simple boat model travels over the surface as it distorts. Kind of long and boring I know, but it was a good learning experience. The sky was added in after the fact in after effects.

The next tests were from a tutorial as well where I made a simple tree and added leaves that were simple 2D images. It looks pretty good, even close-up due too distorting the flat images of leaves to be curved and bent.

This time it’s just one tree on a hill…

Here is a simulation of shapes that act like they are silk streamers…

And last, but not least a simple snow scene where the buildings are simple shapes with digital artwork for the details.

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