the charcter Aquaman is © DCComics
This drawing I did at Wondercon on last Saturday. It was inspired by a comic book that my neighbor had bought.
Tag(s): |Brian Kolm|Aquaman
Feb
17
2006
the charcter Aquaman is © DCComics
This drawing I did at Wondercon on last Saturday. It was inspired by a comic book that my neighbor had bought.
Tag(s): |Brian Kolm|Aquaman
Feb
17
2006
United Airlines has produced in the last few years, some of the most beautifull animation for their television commercials. There new ad features stop motion cutouts to produce an amazing 30 second adventure. It is so delightful to watch, it practically knocked me out of my seat. It’s sad that there commercials are more exciting then a lot of the programming on network TV.

On the site there is also a Making-of for this particular commercial. The commercials can be downloaded for your ipod if you like.
The link I found via Stopmotionworks.com
tags: united|animation|dragon|stop motion|commercial|
Feb
16
2006
I had the pleasure of meeting Amelia Lorenz at the CAM PIXAR event a year ago. She is a talented animation/art student with a passion for PIXAR and a blog called GeckoCafé. There she posts pictures of her own work, plus the art and links of others. Judging by her artwork, a job at PIXAR can’t be far off.
She came by my table at Wondercon and we had a chance to chat for a bit. She has a report on her experiences at the con she has labeled Wonderconmania. She sure met a lot of cool folks there.
I am going to look forward to seeing Amelia at PIXAR in two weeks for the next CAM fundraiser.
Check out her BLOG.
tags: Amelia Lorenz|PIXAR|animation|drawing|wondercon|
Feb
16
2006
I will teaching a kids cartooning class at the Cartoon Art Museum on February 25, 2006. Details follow.
Date: February 25
Time: 1 pm-3 pm (please arrive on time)
Location: Cartoon Art Museum
Ages: 8-14
Registration: Drop-In-Phone Registration is an option
Cost: $5.00 per student
Contact: 415-car-toon #0 – www.cartoonart.org
Atomic Bear Press|Atomic Bear Press|ABP|Beyond the Great Chimney|BTGC|Brian Kolm|cartooning|kids class|Cartoon Art Museum|
Feb
16
2006
Kids can join Bay Area cartoon/comic artist Brian Kolm, author of Beyond the Great Chimney, at the Cartoon Art Museum for a two hour cartooning class.
Date: February 25
Time: 1 pm-3 pm (please arrive on time)
Location: Cartoon Art Museum
Ages: 8-14
Registration: Drop-In-Phone Registration is an option
Cost: $5.00 per student
Contact: 415-car-toon #0 – www.cartoonart.org
Atomic Bear Press|Atomic Bear Press|ABP|Beyond the Great Chimney|BTGC|Brian Kolm|cartooning|kids class|Cartoon Art Museum|
Feb
15
2006
Well, Wondercon 2006 has come and gone. This year proved to be even bigger and grander then the last one, a very good sign for the future. On Saturday (Feb 11) they closed the hall for an hour since there were too many folks inside and it was a fire hazzard.
When you work a convention, you have little time to actually enjoy it in the same way that a visitor does. And you also have little time to take photos. But here are a few I snapped last weekend.

Here is Alexis Fajardo of Lexpress, who I shared my table with this year, talking to our Artist Alley neighbor Alison Doran of A.T.Comics.
I helped Lex create a movie trailer for his comic book, Kid Beowulf as well as a trailer for my series, Beyond the Great Chimney. I will post my trailer on the site as soon as I convert it for the web.

Here is my half of the table, this is about as organized as I get. I’ts pretty decent, but science of table arrangement still alludes me.

In small press you could find Chuck, author of Pelfell. A very talented artist and creator.

Pirates!!!

This was cool. My neighbor bought storyboard from King of the Hill for like $5 each. This one uses stickey notes. Very cool.
Atomic Bear Press|Atomic Bear Press|ABP|Beyond the Great Chimney|BTGC|Brian Kolm|News and Notes|comics log|Wondercon|
Feb
15
2006
On reading Panel One: comic book scripts by top writers for some information, I was reminded that I work on my comics diffrently then a team of writers, artist, inkers, etc. do. I would do what seems like a reverse Plot Style. What is the diffrence between Plot Style and Script Style writing in comics? A perfect example of the difference is by Marv Wolfman from Panel One: comic book scripts by top writers, edited my Nat Gertler.
I did all my Marvel work and much of my DC work plot style. When you’re working with someone who understands story telling, there is nothing better.
Plot style allows the artist to ‘play’ with the descriptions, to, one hopes, come up with a more powerful story telling, will pace out the material properly. They’ll know who focus the drawing on, and they’ll give the page cinematic, dynamism that you might not get otherwise. By nature the artist sees things visually and the writer things conceptually. Comics are a hybrid of the two. When you work script style the writer is telling the artist what to do. When you work plot style, writer and artist are a team.
Once the artist has drawn the page the writer gets it back to write in the dialog and indicate balloon placement. If the story telling is good, the writer can eliminate a lot of exposition and spend his time writing better character driven dialogue. I have found this works wonderfully when I worked with artist…
Writer and artist are working together as a unit to tell a better graphic story instead of the art merely servicing the writer or writer trying to explain the art. When story and art mesh as one the result is a better comic for everyone. Neither the artist nor the writer should be the star. The story should be all that’s important.
The book was excellent help when I started on this wierd journey of making comics, but I had not looked at it for some time. I call my process Reverse Plot Style, since I draw first, then add the words after..er…sort of.
For example. I just printed out my 215 page graphic manuscript at Kinkos for Beyond the Great Chimney. I brought together very roughly drawn pages into the computer (using Adobe inDesign and Adobe Photoshop), I added in dialog and rought word balloons. I edited some, but it’s always easyer to edit on the printout. So last night I sat for an hour and went through the printout script editing the dialog and sketching in notes of how the art had to change, to make it work. I know have the story close enough to get some feedback from others, and then begin the final art.
So the process is one of back and forth. Sort of how Mr. Woflman discribes, but with more interaction.
I have not worked with a seperate writer, but I imagine the work flow might be something like this:
- A writer creates a synopsis
- the artist draws designs and models of what the characters and settings look like
- the writer becomes inspired by the way the artist draw something and alters their words
- the artist interprets the story following the altered script
- and the writer alters their words after seeing the final rendered images
Tag(s): Beyond the Great Chimney|btgc|comics|Brian Kolm|Atomic Bear Press|AtomicBearPress|ABP|Marv Wolfman|Nat Gertler|Panel One|
Feb
15
2006

I wonder if I can be both: a hunched-back street rat. And of course the best part is being able to break into song without anyone thinking it’s wierd. There are days when it would make the day more enjoyable.